The Nature of Reality — Preservation and Decay

This page sets out the central metaphysic of Frostianity, the axis on which every doctrine turns: cold is preservation, eternity, clarity, and truth; heat is decay, time, motion, appetite, and death. All Frostian theology, ethics, and worship is an unfolding of this one conviction.

The Two Principles

Frostian sages name two great principles at work in all things:

The Cold (the Keeping)

Cold preserves. What is frozen does not rot, does not change, does not pass away. Therefore cold is the friend of:

  • Eternity — the kept thing endures.
  • Clarity — clear ice hides nothing; cold air is sharp and true.
  • Stillness — cold slows all motion toward perfect rest.
  • Truth — that which does not change cannot deceive.
  • Life-that-keeps — the deep, slow, deathless life of the The White Horizon.

The Thaw (the Melting)

Heat destroys. What warms begins to rot, to run, to change, to consume, to die. Therefore heat is the parent of:

  • Time — heat is change, and change is time.
  • Decay — the warm thing rots.
  • Appetite — heat hungers and consumes.
  • Motion-without-rest — the fevered restlessness of the warm world.
  • Death-that-melts — the dissolution of the body in The Mire.

Heat Is Not “Equal and Opposite”

A crucial point of orthodoxy (against the Two-Powers heresy): the Cold is prior and original; the Thaw is a later corruption, not a co-eternal opposite. Before the making there was only the Cold. Heat entered the world at The Kindling when the first humans kindled the Stolen Ember. Thus:

“Cold needs no warmth to be itself; but warmth is only cold set wrongly alight. Darkness is not a thing, but the lack of light; and heat is not a thing, but cold gone to ruin.”The Sayings of the Hoary 2:9

This is the doctrine of the privation of heat: evil, like heat, has no independent being; it is the spoiling of a good cold thing.

Consequences for Living

From this metaphysic the whole of Frostian ethics follows (see The Seven Fevers, The Crystalline Virtues):

  • To sin is to grow warm — to hurry, to hunger, to burn with wrath or vanity.
  • To be holy is to grow cold — still, patient, clear, temperate, enduring, pure.
  • To be saved is to be stilled and kept (The Doctrine of Stilling (Salvation)).
  • To be damned is to melt forever, never freezing, in The Mire.

The Paradox of Warmth in Mortal Life

Frostians are not fools about the body: a mortal needs some warmth to live in the fallen Rime, just as a traveler needs a small fire in the waste. The teaching is not that warmth is to be utterly destroyed now (that is the error of the harsh Frostfast extremists, see The Frigidist Error (Doctrine)), but that warmth is a necessary evil of the fallen age, to be kept small, ordered, and never loved for its own sake. The kindling on the hearth is tolerated; the fire in the heart is mortal sin. As the proverb runs: “Keep a coal to live; love the coal, and you have already begun to melt.”